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t3chn0r
Joined: Thu May 08, 2008 4:15 pm Posts: 5868 Location: Mt. Olive, NJ Country: xfire: t3chn0r
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 [1.6.4] End of game statistics
Functionality has been submitted to the SVN and is controlled by the following variable in configs\server\others.cfg: Code: // Show extended statistics at the end of the game // 0 = Disabled (default), 1 = Enabled set scr_endofgame_stats_enable "1"   The panel on the left will show your statistics at the end of the game. The right panel will show who the best player is in each item, the word "You" if you are the best player in that item or blank if everyone has a 0 and there's really no best player for it. By the way, you can show these end of game statistics without showing the real time statistics in game for those that like to keep it as real as possible during the game.
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 "Anyone who has never made a mistake has never tried anything new." -- Albert Einstein "Any fool can write code that a computer can understand... But only good programmers write code that humans can understand." -- Martin Fowler
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| Wed Nov 04, 2009 2:07 am |
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4morirabbit
Joined: Tue Jul 21, 2009 11:37 am Posts: 343 Location: Europe Country: xfire: 4morirabbit
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 Re: [1.6.4] End of game statistics
Awesome!!!! 
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| Wed Nov 04, 2009 2:24 am |
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Tiamak
Joined: Fri Sep 11, 2009 6:39 am Posts: 10 Country:
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 Re: [1.6.4] End of game statistics
cool. 
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| Wed Nov 04, 2009 5:45 am |
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buddy459rc
Joined: Mon Jun 29, 2009 2:45 am Posts: 49 Location: Fife,Scotland Country: xfire: psychobillybuddy
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 Re: [1.6.4] End of game statistics
nice 1 
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| Wed Nov 04, 2009 11:30 am |
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Shadowlord
Joined: Sun Jun 28, 2009 9:15 pm Posts: 261 Country:
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 Re: [1.6.4] End of game statistics
Really nice  That would be a possibility to include gametype-based stats such as "flags captured" in domination or so, hm?
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| Wed Nov 04, 2009 7:06 pm |
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t3chn0r
Joined: Thu May 08, 2008 4:15 pm Posts: 5868 Location: Mt. Olive, NJ Country: xfire: t3chn0r
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 Re: [1.6.4] End of game statistics
Yes... That would be the second phase... Probably add another page to it...
_________________
 "Anyone who has never made a mistake has never tried anything new." -- Albert Einstein "Any fool can write code that a computer can understand... But only good programmers write code that humans can understand." -- Martin Fowler
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| Wed Nov 04, 2009 7:22 pm |
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t3chn0r
Joined: Thu May 08, 2008 4:15 pm Posts: 5868 Location: Mt. Olive, NJ Country: xfire: t3chn0r
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 Re: [1.6.4] End of game statistics
Posted final screenshots for both games in first post and committed everything to SVN...
_________________
 "Anyone who has never made a mistake has never tried anything new." -- Albert Einstein "Any fool can write code that a computer can understand... But only good programmers write code that humans can understand." -- Martin Fowler
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| Wed Nov 04, 2009 11:58 pm |
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Lush
Joined: Sat Aug 02, 2008 10:32 am Posts: 547 Location: England Country: xfire: lush070178
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 Re: [1.6.4] End of game statistics
Very nice
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| Thu Nov 05, 2009 6:22 pm |
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t3chn0r
Joined: Thu May 08, 2008 4:15 pm Posts: 5868 Location: Mt. Olive, NJ Country: xfire: t3chn0r
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 Re: [1.6.4] End of game statistics
If somebody is already using this feature please let me know if you see something weird... And post your screenshots so I can see how it looks in a real game! 
_________________
 "Anyone who has never made a mistake has never tried anything new." -- Albert Einstein "Any fool can write code that a computer can understand... But only good programmers write code that humans can understand." -- Martin Fowler
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| Thu Nov 05, 2009 7:04 pm |
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tiller
Joined: Fri Nov 28, 2008 6:53 pm Posts: 89 Country: xfire: tiller32
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 Re: [1.6.4] End of game statistics
I installed it last night and the general feedback from my players was the loved it. Great addition. The only thing that confused me at first were all the "You's" rather than the player names. Should have been obvious but I'll admit it I'm thick.
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| Thu Nov 05, 2009 10:25 pm |
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