
[1.6.3] Retrieval gametype
It has been implemented on both games already (sound is still not working in WaW though)...
Server listing:

Loading screen:

Gametype description from the attackers side:

Waypoints in the map showing the goal zone location as well as the locations of the objectives to be retrieved:

One of the objectives (objectives' model are the same but they are marked as A and B, one contain Encryption Keys and the other one an Spy list):

Attacker carrying an objective back to the goal zone:

The attackers have successfully retrieved both objectives so they win the round:

View from the defenders side:

A defender looking at one of the objectives:

Gametype has been committed to the SVN in both games... I still need to check the sounds in WaW as they don't work when an objective is picked up, dropped, returned, captured, etc...
Regards,
t3ch